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Paralives: Early Access Live Mode Overview

from: TheSimsTree
10556 | 01.12.2025

The Paralives studio presented a detailed 45-minute overview of its Live Mode, demonstrating how a Para—Milo Caruso—begins his new life. Host Reena showcased all the key aspects, from character customization to job searching and social interactions in the town.

The stream also announced the new Early Access release date for the game: May 25, 2026.

Para Configuration: Personality, Vibes, and Talents

The Para creation system places special emphasis on personality and skills, which directly influence the gameplay experience.

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Personality System

A Para's personality is determined by the distribution of points (7 available) across four categories:

  • Physique
    • Mind
      • Creativity
        • Charisma

          At least one point must be allocated to each category.

          Paramaker — character editor in Paralives early access


          Additionally, you can choose your Para's Vibe, which determines their basic emotional state. The currently available Vibes are: Overjoyed, Gloomy, Energetic, Serious, and Jester.

          Choosing a character’s mood in Paralives early access


          The Social Perk gives the Para certain advantages or disadvantages in relationships and in working with the Together Bar. Available perks include:

          • Good at Being Alone
            • Good at Making Friends
              • Good at Taking Care of Others
                • Good at Romantic Relationships
                  • Good at Cooperating
                    Selecting a social trait for a character in Paralives early access


                    Talents and Lifestyle

                    Choosing a Talent provides an advantage in mastering specific skills. Talent categories are: Music, Fitness, Food, Technology, and Art. You can also opt for Jack-of-all-Trades or Good at Nothing.

                    Lifestyle choices regulate habits without influencing personality: you can select your Para's dietary style (Vegetarian or not), sleep schedule (Early Bird or Night Owl), and cleaning habits (Neat or Sloppy). 

                    Selecting a lifestyle for a character in Paralives early access


                    Outfits

                    In the current build, Paras can have four outfit categories, and multiple outfits can be created for each: Casual, Work, Exercise, and Pajamas.

                    Choosing an outfit for a character in Paralives early access


                    Gameplay

                    Time and Currency

                    Time progression in Paralives is similar to other life simulators: 1 in-game minute equals approximately 1 real-time second. You can pause time and speed it up to 5x or 10x.

                    The in-game currency is called Paradimes, denoted by the $ symbol.

                    The Town and Shopping

                    The world is not completely open, but there is a noticeable lack of disruptive loading screens when visiting buildings.

                    The stream showcased the following shops:

                    • Bloom: A plant store where every Para can get one free plant per day.
                      • The Story Nook: A cafe for quick snacks.
                        • Market Antiques: An antique furniture store.

                          Purchased items are placed in the Para's Inventory.

                          Getting a free plant at the Bloom flower shop in Paralives early access


                          Food and Cooking

                          A Para can satisfy their hunger by cooking, starting with simple dishes at low skill levels, or by purchasing food at a cafe.

                          Recipes the Para can cook in Paralives early access


                          Aspirations and Wants

                          A Para's Vibe helps generate their reactions and desires.

                          • Aspirations are long-term quests tied to life events (e.g., Settle Home).
                            • Wants are short-term tasks generated by mood, needs, or skills, such as "Practice Music for Two Hours." Wants reset every time the Para sleeps.
                              Character goals from the Paralives live mode video


                              Skill Building

                              Skills are divided into general categories and individual niches. For example, by playing the guitar, Milo simultaneously develops the slower, general Music skill and the faster, specific Guitar skill. Similarly, while working on the computer, he develops the general Technology skill and the specific Programming skill.

                              Developing general and specific skills in Paralives early access


                              Careers

                              Paralives features a substantial number of career options.

                              One of the job search options in Paralives early access


                              • Job Search: Via a phone application or by visiting buildings with a "Hiring" posting.
                                • Leveling Up: When a Para levels up, they can choose a Perk. This might be a direct promotion to the next Rank, or a Perk with a drawback. For instance, Milo could choose to advance to Rank 2 or select Overtime, which doubled his daily pay but extended his work shift by 3 hours.
                                  Career progression in Paralives early access


                                  Available career categories include: Software Development, Art, Service, Music, Education, Management, Maintenance, Healthcare, Science, Fitness, and Food.

                                  Social Mechanics

                                  Relationships

                                  Relationship progression depends on a Para's mood, trait compatibility, and the success and tone of chosen interactions. Interactions are color-coded by mood (White – neutral, Green – positive, Red – negative, Pink – flirty).

                                  Pink interaction indicator showing flirtiness in Paralives early access


                                  The Together Bar appears during conversation and takes approximately 25 in-game minutes to fill. Filling it allows you to Develop the relationship, steering it towards friendship, enmity, or romance.

                                  Group Activities: Paras can easily be grouped and given a shared activity (like going to a cafe) to continue interacting together.

                                  Relationships in Paralives early access


                                  Town News

                                  The New Paper is a daily update for the Para, appearing at the start of each day. It announces town news, highlights opportunities, and includes quotes from residents and the mayor. Past editions can be reviewed.

                                  Newspaper in Paralives early access


                                  What are your thoughts on Paralives' Live Mode? Share your opinions on our social media!

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